Common Sense Machines (CSM) has developed a revolutionary technology called CommonSim-1, which allows for the generation, simulation, and manipulation of 3D worlds. This technology utilizes advanced algorithms and neural rendering techniques to create highly detailed and realistic virtual environments that are truly immersive and lifelike.
One of the key features of CommonSim-1 is its ability to generate 3D worlds that are highly realistic and detailed. This is achieved through the use of advanced algorithms that are able to analyze and replicate real-world environments, resulting in virtual worlds that are indistinguishable from their real-world counterparts. Additionally, the technology is able to simulate various physical properties such as lighting, weather, and atmospheric conditions, giving virtual worlds a sense of realism and believability.
Another major advantage of CommonSim-1 is its ability to manipulate 3D worlds in real time. The technology allows users to easily make changes to their virtual environments, such as adding or removing objects, adjusting lighting or weather conditions, or even altering the time of day. This flexibility makes CommonSim-1 an ideal solution for a wide variety of applications, including video games, virtual reality experiences, architectural visualization, and product design.
CSM’s CommonSim-1 also offers a high degree of scalability, making it suitable for use in a wide variety of different contexts. The technology can be used to create small and highly detailed environments, or large and expansive worlds, depending on the specific requirements of the project. This makes it an ideal solution for a wide variety of different industries, from gaming and entertainment to architecture and design.
The technology is operated with images, language, and action. A user (machine or human) shows or describes what they want to simulate and then controls the kinds of outputs they want to measure and observe. The company has built mobile and web interfaces that let anyone access the model and REST APIs for developers and embodied systems to directly connect to CommonSim-1.
At the heart of CommonSim-1 is a foundation model of the 3D world that is trained on a large-scale, growing dataset of diverse human (and non-human) experience across a wide range of tasks. CSM combines publicly available data, its own internal datasets, and task-specific data provided by its partners. This allows for the simulation engine to grow and adapt from experience, providing users with an ever-evolving and dynamic virtual world.
One of the most impressive capabilities of CommonSim-1 is its ability to generate high-resolution videos with as little as one frame and a set of actions (camera or body movements). This opens up a wide range of possibilities for applications such as video games and virtual reality experiences, where highly detailed and realistic environments are crucial. Additionally, the technology can be trained to solve tasks across many embodiments, such as cameras, robots, cars, and more.
Another key feature of CommonSim-1 is its ability to generate 3D content. Users can upload videos of objects through a mobile or web app, and the processing happens on the cloud. The results are easily exported into universal 3D file formats (obj, usdz, blend, glTF, etc) and Neural Radiance Fields (NeRFs). This allows for the easy importation of 3D assets into existing 3D engines for scene compositing and rendering.
CSM’s Hybrid Renderer (currently supports Blender with more on the way) allows for NeRFs to be composed with traditional 3D assets. This results in the highly accurate but fast photorealistic rendering of scenes. The Hybrid Renderer also supports physics simulations with NeRF assets, providing users with a highly realistic and interactive virtual world.
Furthermore, CommonSim-1 also allows for the use of natural language to describe imaginary situations. This makes it easy for users to create and manipulate virtual environments, even if they have no prior experience with 3D modeling or computer graphics.
In conclusion, CommonSim-1 is a game-changing technology that is set to revolutionize the way we generate and interact with 3D worlds. Its ability to generate highly realistic and detailed virtual environments, its flexibility and scalability and its impressive technical capabilities make it an ideal solution for a wide range of applications and industries. The company is currently previewing these model capabilities and is excited to see what developers, creators, researchers, and others are able to create.